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Distortion

The senses deceive us from time to time, and it is prudent never to trust wholly those who have deceived us even once.

Canvas of the magical art Distortion

Create Image

Create Image
Distortion spell
  • Speed: Action.
  • Range: 3 m.
  • Area: Sphere (1 m).
  • Origin: Point or Object.
  • Cost: 2.
  • Concentration.

Creates an illusory image of a single object within this spell's area. The image may be as simple or complex as you like, and can be animated as you wish. The illusion is visual only; it produces no sound or other sensory information, and other objects pass through it.

Illusion Motility

Prerequisite: Visualisation 4

Illusion Motility
Spell enhancement

When you cast Create Image, it has an Area of Cylinder (3 m), and the image you create can move as you wish within the affected area. The illusion has no size limit, but no part of it can extend beyond the affected area.

Swarm Simulation

Prerequisite: Visualisation 4, Reason 4

Swarm Simulation
Spell enhancement

When you cast Create Image, the image you create can contain as many separate objects (or creatures, if your illusions can include creatures) as you wish.

Imagination

Prerequisite: Empathy 4

Imagination
Spell enhancement

When you cast Create Image, the image you create can include creatures. They can be of any size and appearance you choose.

Astral Projection

Prerequisite: Empathy 6

Astral Projection
Spell enhancement

When you cast Create Image and create an illusion of a single creature, you can see and hear through it. You can move the creature up to twice your own speed on each of your turns, and the spell's affected area moves with it, centred on it.

Audio Synthesis

Prerequisite: Performance 4

Audio Synthesis
Spell enhancement

When you cast a Distortion spell that creates an illusion, the spell can produce sound. It may be as complex as you like, and as loud as you like. The sound is not real, and therefore cannot damage listeners or nearby objects. In the case of Disguise, the spell can hide sound (e.g. the sound of heavy boots) as well as create new sounds (e.g. to disguise the creature's voice) to be consistent with the disguise appearance.

Reality of Perception

Prerequisite: Performance 4, Discretion 6

Reality of Perception
Spell enhancement

When you cast a Distortion spell that creates an illusion, the spell can simulate any kind of sensory information. Creatures touching the illusion feel it as solid, but can pass through it if they try. In the case of Disguise, the spell can hide any sensory information to be consistent with the disguise appearance.

Invisibility

Prerequisite: Alchemy 4

Invisibility
Distortion spell
  • Speed: Action.
  • Range: Touch
  • Target: Creatures (X).
  • Cost: X.
  • Concentration.

Affected creatures are invisible. If an affected creature takes an attack action or casts a spell, this spell ends on it.

Mislead

Prerequisite: Alchemy 4, Discretion 4

Mislead
Spell enhancement

When you cast Create Image, you can make yourself invisible while you are in the affected area. If you are invisible and take an attack action or cast a spell, you become visible, and cannot benefit from this effect again for that casting of Create Image.

Light Bubble

Prerequisite: Alchemy 4, World 4

Light Bubble
Spell enhancement

When you cast Invisibility, affected creatures are visible to each other.

Private Channel

Prerequisite: Alchemy 4, World 6

Private Channel
Spell enhancement

When you cast Invisibility, sound made by affected creatures cannot be heard by creatures not affected by the spell.

Persistent Shadow

Prerequisite: Alchemy 4, Composure 6

Persistent Shadow
Spell enhancement

When you cast Invisibility, if an affected creature takes an attack action or casts a spell, Invisibility doesn't end on it. Instead, the creature becomes visible until the start of its next turn. If you are invisible due to Mislead, the same applies; attacking or casting a spell causes you to become visible until the start of your next turn.

Disguise

Prerequisite: Expression 4

Disguise
Distortion spell
  • Speed: Action.
  • Range: Self.
  • Target: Creature or Object.
  • Concentration.

You change the affected creature or object's appearance, including anything it's wearing or carrying, to anything you choose. The illusion is visual only; it does not produce sound, nor hold up to physical inspection.

Prism Distribution

Prerequisite: Expression 4, Energetics 6

Prism Distribution
Spell enhancement

When you cast a Distortion spell that can target a single creature, it can target any number of creatures instead.

Illusion Stream

Prerequisite: Expression 4, Personal Reality 4

Illusion Stream
Spell enhancement

When you cast a Distortion spell with a range of Self, it has a range of Touch.

Artefact of Disguise

Prerequisite: Expression 4, Personal Reality 4, Arcane 6

Artefact of Disguise
Alternate spell

You gain an alternate way of casting Disguise, with the following changes:

  • Speed: Ritual.
  • Range: Touch.
  • Target: Object.
  • This spell affects any creature holding or wearing the affected object.

Glamour

Prerequisite: Discretion 2

Glamour
Distortion spell
  • Speed: Action.
  • Range: Self.
  • Target: Creature.
  • Cost: 1.
  • Concentration.

Affected creature gains one of the following:

  • Taunt: allies within 5 m without a taunt effect gain an edge on defence rolls against attacks.
  • Beauty: gain an edge on rolls made to charm or persuade.
  • Slick: gain an edge on rolls made to fast-talk or intimidate.
  • Master: gain an edge on rolls made on offence with Control spells.

Deny Sense

Prerequisite: Discretion 4

Deny Sense
Distortion spell
  • Speed: Action.
  • Range: 5 m.
  • Area: Cylinder (3 m).
  • Cost: 4.
  • Concentration.

The affected area has any of the following effects:

  • Veil: the boundary of the area cannot be seen through from either side.
  • Darkness: the area is totally dark. Nothing in the area can be seen, and creatures inside the area cannot see.
  • Privacy: no sound an be heard through the boundary of the area from either side.
  • Silence: no sound can be created within the area, and creatures in the area cannot hear.
  • ICM: Information magic cannot affect anything within the area.

Artefact of Disruption

Prerequisite: Discretion 4, Arcane 6

Artefact of Disruption
Alternate spell

You gain an alternate way of casting Deny Sense, with the following changes:

  • Speed: Action.
  • Range: Touch.
  • Area: Sphere (3 m).
  • Origin: Object.