Intrigue
The art of the court.
Understand rivalries, and alliances. Form and break your own. Never misstep.
Those skilled in Intrigue:
- Recognise important people.
- Recall political history.
- Are comfortable interacting with the powerful.
3: Silver Tongue
Silver Tongue
EnhancementWhen you fail a roll to interact socially with another creature outside of combat, you can lose 1 Intrigue to reroll.
5: Chameleon of Repute
Chameleon of Repute
EnhancementWith a day's work you can establish yourself as a legitimate member of any large organisation operating in your area.
7: Statecraft
Statecraft
EnhancementWhen a creature makes a promise to you, you can tell if they are lying. When a creature threatens you, you can tell if they intend to follow through.
9: Kingmaker
Kingmaker
Mundane ability- Speed: Reaction.
- Range: 20 m.
- Target: Creature.
Reaction when an ally of yours makes a contested roll against another creature outside of combat. They succeed.