Summoning
Bring things into the world that exist elsewhere. Give form to things without form. Walk across the Arc-en-Ciel.
Summon Familiar
- Speed: Ritual.
- Range: 10 m.
- Cost: 2.
Summons your bound familiar, giving it a physical body in the plane you are on. If your familiar is already summoned, this allows you to change its form. If you give it form, it appears at a location of your choice within range; if you change its form, it disappears (wherever it is), and reappears at a location of your choice within range. Your familiar's form may have any appearance of your choice, with a size up to 20 cm in any dimension. Your familiar's form has half as many total skill points as you (rounded up), distributed as you wish, with a maximum of 3 in any skill.
You have a telepathic connection with your familiar while it is summoned, allowing you to communicate with it (this effect counts as Contact magic).
Bind Familiar
- Speed: Ritual.
- Range: Touch.
- Target: Creature.
- Cost: 2.
Binds a tame animal or a willing Outsider as your familiar.
If you choose a tame animal, its spirit becomes bound to you; if it dies, its physical body disappears, but you can re-summon it with Summon Familiar. If you choose an Outsider, it might provide you with some benefit or impart some cost on you.
You can only have one familiar at a time; if you bind a new one, any previous familiar you have is released. You can also cast this spell with no target to release your bound familiar.
Enhanced Familiar
Prerequisite: Depths 4
When you cast a Summoning spell, the forms you create are entitled to the following:
- Size up to 50 cm in any dimension.
- The ability to speak.
Feather Form
Prerequisite: Intrigue 6
When you cast a Summoning spell, the forms you create are entitled to the following:
- A humanoid shape and size.
- The ability to fly.
- Equivalent senses to yours (including magical improvements).
Scale Form
Prerequisite: Spirituality 6
When you cast a Summoning spell, the forms you create are entitled to the following:
- Size up to 2 m in any dimension.
- The ability to climb.
- One skill of your choice is increased by 2.
Extraplanar Aid
Prerequisite: Spirituality 4
- Speed: Action.
- Range: 15 m.
- Cost: X.
- Concentration.
You summon minor spirits or other nameless Outsiders which take forms of your choice, appearing in locations of your choice within range. They are magically bound to serve you for the duration of the spell, and de-summon when the spell ends, or if they are ever rendered helpless. Choose one of the following:
- One creature with stats of (X / 2), rounded down.
- Two creatures with stats of (X / 3), rounded down.
- Four creatures with stats of (X / 6), rounded down.
You cannot summon a creature with zero in any skill.
Plasticity
Prerequisite: Spirituality 4, Reason 4
When you cast Extraplanar Aid, you can reduce your summoned creatures' score in one skill group by 1 to increase another by 1.
Flash Conjure
Prerequisite: Spirituality 4, Composure 4
If you are concentrating on a different spell, Extraplanar Aid costs 2 less mana.
Pre-Built Bindings
Prerequisite: Spirituality 4, Composure 4, Arcane 6
When you concentrate on Extraplanar Aid, its ongoing cost is halved.
Split-Summon
Prerequisite: Spirituality 8
When you cast Extraplanar Aid, you can summon twice as many creatures for each option.
Summon Outsider
Prerequisite: Presence 4
- Speed: Action.
- Range: 10 m.
- Cost: 4.
Name an Outsider. If they are unwilling, roll Depths vs. their Presence to affect them. If affected, they are summoned to a location within range, taking a Mundane form of their choice.
Call the Outsider
Prerequisite: Presence 4, Depths 6
You gain an alternate way of casting Summon Outsider, with the following changes:
- Speed: Ritual.
- Cost: 12.
- The summoned Outsider may take an Exalted form of its choice.
Invoke Name of Eternity
Prerequisite: Presence 4, Depths 8
You gain an alternate way of casting Summon Outsider, with the following changes:
- Speed: Ritual.
- Cost: 30.
- Any creature which contributes more than 0 mana to the casting of this spell dies.
- The summoned Outsider may take an Eternal form of its choice.
Plane Shift
Prerequisite: Presence 6
- Speed: Action.
- Range: 5 m.
- Target: Creatures (Any).
- Cost: 8.
Choose another plane. Affected creatures are transported to that plane. Affect unwilling creatures by rolling Depths vs. their Presence. Creatures are aware of which plane you choose before deciding whether or not to resist.
