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Version: 1.0.0 Rose & Star

Interdiction

Counter-summon. Deny para-causality. Cling desperately. Walk through the valley of the shadow of death, and fear.

Canvas of the magical art Interdiction

Protection Circle

Protection Circle
Interdiction spell
  • Speed: Action.
  • Range: Touch.
  • Area: Cylinder (5 m).
  • Cost: 6.
  • Concentration.

You infuse the affected area with magic; you are entitled to any of the following effects:

  • Outsiders cannot willingly enter or leave the affected area.
  • Outsiders cannot target creatures through the boundary of the affected area with spells or abilities.
  • Magic cannot teleport anything into or out of the affected area.

Lesser Natural Ward

Prerequisite: Arcane 4

Lesser Natural Ward
Interdiction spell
  • Speed: Action.
  • Range: Self.
  • Area: Sphere (100 m).
  • Cost: 4.
  • Concentration.

You become aware when Summoning magic would bring an object or creature to a location within the affected area, learning the nature of the spell and the identity of the caster. As a reaction, you may roll Personal Reality against the caster to counter the spell.

Dismiss

Prerequisite: Spirituality 6

Dismiss
Interdiction spell
  • Speed: Action.
  • Range: 3 m.
  • Target: Creature.
  • Cost: 4.

Target must be an Outsider. Affect an unwilling target with Depths vs. Presence. The affected creature is transported to the plane of its nature.

Mirrorskin

Prerequisite: Alchemy 4

Mirrorskin
Interdiction spell
  • Speed: Action.
  • Range: Touch.
  • Target: Creature.
  • Cost: 3.
  • Concentration.

Affected creature gains an edge on rolls made on defence against non-attack abilities used by Outsiders.

Armour of the Natural

Prerequisite: Alchemy 4, World 6

Armour of the Natural
Spell enhancement

When you cast Mirrorskin, affected creature also gains an edge on rolls made on defence against attacks used by Outsiders.

Anti-Paracausal Mantra

Prerequisite: Alchemy 4, Depths 6

Anti-Paracausal Mantra
Spell enhancement

When you cast Mirrorskin, affected creature also gains an edge on rolls made on defence against non-attack spells cast by Outsiders.

Greater Key

Prerequisite: Composure 2

Greater Key
Alternate spell

You gain an alternate way of casting Protection Circle. This version has the following changes:

  • Speed: Ritual.
  • Cost: 0.
  • When the spell is cast, it's traced into the ground, persisting without concentration.
  • As part of casting this spell, you outline the affected area on the ground in chalk (or another similar material); if the circle is broken (takes at most an action by any creature adjacent to it) the spell ends.

Dreambreaker

Prerequisite: Composure 2, Depths 6

Dreambreaker
Spell enhancement

When you cast Protection Circle, you are entitled to the following effect:

  • Willing creatures within the area cannot be affected by Distortion or Control magic; existing effects are suppressed while in the area.

Worldly Mists

Prerequisite: Composure 2, Discretion 6

Worldly Mists
Spell enhancement

When you cast Protection Circle, you are entitled to the following effects:

  • The boundary of the area cannot be seen through (this effect counts as Distortion magic).
  • Sound cannot pass through the boundary of the area (this effect counts as Distortion magic).