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Version: 1.0.0 Rose & Star

Medicine

Conquer death.

Patch up wounds. Diagnose and cure deadly diseases. Steal the very life from your foes.

Those skilled in Medicine:

  • Diagose disease.
  • Understand drugs and medical treatments.
  • Have knowledge of human anatomy.

1: First Aid

First Aid
Mundane ability
  • Speed: Ritual
  • Range: Touch
  • Target: Creature

Affect a helpless creature you can reach. They are no longer helpless.

3: Battlefield Medicine

Battlefield Medicine
Mundane ability
  • Speed: Action
  • Range: Touch
  • Target: Creature

Affect a helpless creature you can reach. Roll Medicine vs. 12. On a success, they are no longer helpless.

5: Survivor

Survivor
Enhancement

While helpless, you may still take one Action per turn to use Battlefield Medicine. If you target yourself, the Medicine roll difficulty is 15.

7: Siphon Life

Siphon Life
Magical ability
  • Speed: Action.

Target a helpless creature you can reach. You either leave them unconscious but alive, or kill them (your choice). Gain 2 Endurance, or, if a willing creature is within your reach, cause them to gain 2 Endurance.

9: Heal Thyself

Heal Thyself
Mundane ability
  • Speed: Ritual

You immediately recover from any reductions to your skills. After you use this ability, you cannot cause other creatures to gain Endurance with your Life magic until you next rest.