Medicine
Conquer death. Patch up wounds, diagnose deadly diseases, and steal the very life from your foes.
Those skilled in Medicine:
- Diagnose disease and injury.
- Understand drugs, poisons, and medical treatments.
- Have deep knowledge of anatomy and vital forces.
3: Battlefield Medicine
Battlefield Medicine
Mundane ability- Speed: Action.
- Range: Touch.
- Target: Creature.
Target a helpless creature you can reach. Roll Medicine vs. 12. On a success, they are no longer helpless.
5: Survivor
Survivor
EnhancementWhile helpless, you may still take one Action per turn to use Battlefield Medicine. If you target yourself, the Medicine roll difficulty is 15.
7: Siphon Life
Siphon Life
Magical ability- Speed: Action.
- Range: Touch.
- Target: Creature.
Target a helpless creature you can reach. You either leave them unconscious but alive, or kill them (your choice). Regain 2 lost Endurance, or, if a willing creature is within your reach, cause them to regain 2 Endurance.
9: Heal Thyself
Heal Thyself
Mundane ability- Speed: Ritual.
You immediately recover from any reductions to your skills. You can't give your Endurance to other creatures by any means until you next rest.